In October 2018, the FunLight attraction opened in the Kiev shopping center Lavina as a part of Galaxy theme park. In a room of 25 square meters, all 4 walls and the floor form a solid interactive surface. 3 players can simultaneously interact with the image and sound without any wearable devices, using only their body moves. For this project we used 8 projectors, 4 body tracking sensors, and a 3D sound system. The project was presented at the Web Summit 2018 in Lisbon and CES 2019 in Las Vegas.
The interactive park LaLaPark was launched in the shopping center Dream Town in 2017. 5 unique games were developed for families with kids of 2-10 years old. Each game involves physical interaction with interactive projection on the wall or floor. Children can jump on hot lava, shoot monkeys off trees with physical objects, play with fishes in aquarium and control the robot with body movements.
From May 11-18 2018, at the Mytets Art Gallery in Kyiv, for the first ever in Ukraine, a virtual reality sculpture exhibition took place, under the title Conditional Method. Eight modern sculptors took part in in the exhibition, under the guidance of the famous art curator Kateryna Ray.
We developed the digital sculptures and brought them to VR and Lenovo Ukraine provided all of the necessary equipment – VR Explorer helmets and powerful gaming computers.
Team of the World in AR
Before a FIFA World Cup 2018 in Russia local retail network "Azbuka vkusa" launched a marketing campaign "World Football Stars'18". After a purchase for a certain amount a customer could unlock a player in AR. We've created and animated 11 virtual players with unique moves and tricks as well as a winner's trophy which can be unlocked after collecting all the squad in an app.
Ukrainian Passport in AR
On May 10, 2018 the Cabinet of Ministers of Ukraine confirmed a new national brand called Ukraine NOW. It was developed by the agency Banda in cooperation with international experts.
In honor of the one-year anniversary of Ukraine's visa-free regime with the European Union, we added the new national brand onto Ukrainian biometric international passports with the help of AR directly inside Facebook Camera app.
For the new marketing campaign of the LD brand we have developed an app with a use of augmented reality running on the promoters' tablets. For each of 3 new flavors we've created the app with unique animations appearing after a branded QR-code is scanned.
Ukraine360 is a large-scale project for a promotional campaign of Ukraine for the Ministry of Information Policy. The goal of the project is to represent Ukraine to everyone in the world. Video in 360 format allows you to stroll through ancient castles, fly over the Carpathians or to find yourself on the Black Sea coast. Shooting lasted more than a year, 100 locations were filmed throughout Ukraine. The project was officially presented in September 2018 in spherical dome "ATMASFERA", as well as in Lenovo's VR headsets. All Ukraine360 video content is available for free as Android and iOS applications, and at ukraine360.org in any browser.
iForum is the biggest annual IT event in Ukraine with over 12.000 visitors. Our studio helped UAMASTER digital agency to create a unique interactive installation with face tracking and AR technologies. Each visitor could see himself in a digital mirror with a fun text bubble above and make a selfie.
Virtual reality allows you to simulate an emergency case, immerse people into it and teach them in practice. We helped the Underdog agency to develop a VR app where users live through the situation of the office occupation by masked people. Nothing is clear, you are under psychological pressure, and the success of the company depends on your actions. The application was presented at the iForum 2019 and caused a stir in visitors of the conference.
Frontier is a large-scale art project involving 14 contemporary sculptors from Kyiv and Kharkiv. Our studio 3d-scanned their artworks to demonstrate them in virtual reality to the visitors of art galleries M17 and Samokat. The 3d models also appear in AR on the streets of the cities. For the biggest realism we shot 14 sites in 2 cities in video360 format and then integrated 3D models of sculptures into this video.